I’ve become obsessed with friction lately.
Not the physics kind. The human kind.
The resistance we feel when facing something difficult. The pressure that makes us reach for the "easy button."
And I've noticed something disturbing: We're building a world that worships velocity above all else.
Speed. Ease. Frictionless experience.
We want machines to summarize everything, solve everything, accelerate everything.
Remove the resistance. Flatten the path. Get there faster.
This feels like progress.
It's not.
It's a trap that I've fallen into myself.
This obsession with the path of least resistance is creating a generation of shallow, replaceable humans who shatter at the first real challenge.
People who can't think when the prompt fails.
People who can't build when the tutorial ends.
People who can't persist when the difficulty spikes.
I see it in myself sometimes. The temptation to let AI think for me. To skip the hard parts. To optimize for convenience over growth.
But here's the brutal truth I've had to confront:
When everyone defaults to the easy path, they build exactly the skills AI will automate first.
Difficulty as Design, Not Bug
What if we've got this whole resistance thing backwards?
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